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Editors Area

Double-clicking a tree node in the PLANT opens its properties in the editors area. Editors are also opened when double-clicking a POU type (program, function block, function) or HMI object in the COMPONENTS area.

Note that double-clicking a program/FB instance under a task node in programming mode opens only the Data List of the corresponding instance. Code worksheets and variables tables of the POUs cannot be opened from the PLANT tree but must be opened via the COMPONENTS area.

For most objects, several editors appear as editor group in the editors area (see (2) in the figure below). Refer to section "Available editors" for details which editors are provided for the various PLANT tree nodes and COMPONENTS types.

When editing the code or variables of a safety-related POU (you have to be logged on to the Safety-related Area for that purpose), the editor title bar with hatched background indicates the safety-related context. While editing, the consistency of safety-related data is verified continuously by the corresponding editor to help detect data corruption.

Example for a safety-related code (SNOLD) and variables editor:

To open an editor in an editor group, click the editor name. Opened editors are underlined black, closed editors are underlined grey.

If several editors are open, they are tiled horizontally in the editors area. Each editor can be minimized/maximized/closed as well as pinned and unpinned using its own common window toolbar in the upper right corner: .
Refer to the section "Editor handling" for details on these commands and options.
Each editor may contain its own toolbar.

Debug mode

Available editors

  Editors for PLANT tree nodes

  Editors for COMPONENT types

Editor handling

Switching between open editor groups/editors

Split Screen Mode for Editor Groups

Expanded Area for Editors and Editor Groups

Pin/unpin particular editors